Ok, it’s done. It looks like a storyboard, or a sketch or the shadow of a game. But I simply didn’t have more time to invest on it. It may sound like a joke… but I had to proof read my own thesis work this weekend! What an appropriate excuse! Although I wanted to add [...]
Categories: Videogame
Tagged: Competition, Experimental Gameplay project, Metaphor, Videogame
- Published:
- February 28, 2010 – 5:57 pm
- Author:
- By LuisAnton
I changed how the player ‘writes’ new papers. Until now, he just moved the scientist sideways with ‘z’ and ‘x’ and blowed papers pressing space repeatidly. Now, the player has to lie his hands on the keyboard as if writing. The character is controlled with ‘a’ and ‘l’ (with the little fingers) and in order [...]
Categories: General
Tagged: Competition, Experimental Gameplay project
- Published:
- February 23, 2010 – 8:46 am
- Author:
- By LuisAnton
Not much today, I had little time to spend in front of the computer. I tweaked gameplay a little bit (mostly how papers react to different forces) and I added… two fearsome reviewers. They wander in the upper part of the screen, waiting for your papers. When one of them falls in their hands, they [...]
Categories: General
Tagged: Competition, Experimental Gameplay project, Peer Review
- Published:
- February 21, 2010 – 5:46 pm
- Author:
- By LuisAnton
Here I go. Not much time for words, though. Peer Review will be a metaphor of the publishing process of scientific papers in journals and conferences for the Experimental Gameplay project competition (theme: Rejection). I’ll be using Unity3D, of course, as it will make workload much lighter. You control the white cube, who is doing [...]
Categories: Programming,Videogame
Tagged: Competition, Experimental Gameplay project
- Published:
- February 20, 2010 – 2:10 pm
- Author:
- By LuisAnton
Because it’s February and somewhere in there it’s Valentine’s Day, Experimental Gameplay project current competition’s theme is REJECTION. There was enough love everywhere else! EGP competitions have three simple rules: 1. Each game must be made in less than seven days, 2. Each game must be made by exactly one person, 3. Each game must [...]
Categories: Programming,Videogame
Tagged: Competition, Experimental, Gameplay, Videogame
- Published:
- February 19, 2010 – 9:51 pm
- Author:
- By LuisAnton