Video game characters should always be something memorable. Or at least, peculiar in some way. They may have personality (Nathan Drake), a unique aspect (Sonic, Samus in her suit), superb dialog lines (Daxter), strange clothes (Voldo AARGH) or weapons (Cloud)… Some designs were even forced by technical constraints (Mario’s hat, moustache and overalls respond to [...]
Categories: Design,Videogame
Tagged: character, Rain Sand Stars
- Published:
- July 20, 2011 – 12:54 pm
- Author:
- By LuisAnton
Once we have the concept art, the 3D model is sculpted. We use ZBrush to get a first approximation to the character’s volume, and then it’s polished in 3DStudio. Bones are created from a deformed biped (indeed, there’s creepy moment at 3:02 where you see the guy inside the Yak), vertices are properly weighted and [...]
Categories: Modeling,Videogame
Tagged: 3DStudio, animation, modeling, zbrush
- Published:
- May 29, 2011 – 9:48 am
- Author:
- By LuisAnton
We hope you like this concept art painting time-lapse video (I still have doubts whether that’s the correct order for all those words…). It’s a Yak! Yaks are bull-like creatures that will grace peacefully until you move nearby. If they are annoyed you will be chased until you outrun them. Some will forget about you soon, [...]
Categories: Design,Videogame
Tagged: concept art, painting, time-lapse
- Published:
- May 26, 2011 – 3:09 pm
- Author:
- By LuisAnton
In Rain, Sand, Stars, all objects inhabit little planetoids a la Mario Galaxy (or much before that, a la The Little Prince). Therefore, at each time step, all dynamic objects must be rotated so they stand upright on the planet surface. In a game like Mario Galaxy, their transform.up should coincide with the normal of [...]
Categories: Programming,Videogame
Tagged: planetoid, quaternion, Rain Sand Stars, Unity3D
- Published:
- May 19, 2011 – 9:54 pm
- Author:
- By LuisAnton
Note: If you are looking for the iOS game, check this post! We recently conducted a Master Class in Animayo, an International Festival of Animated Film, Visual Effects and Videogames, where me met true giants like Ryan J. Woodward and Carlos Saldanha. Our Master Class, Independent Video Game Creation. An Exploration of the Technical and Creative [...]
Categories: Programming,Videogame
Tagged: animayo, Rain Sand Stars
- Published:
- May 14, 2011 – 4:15 pm
- Author:
- By LuisAnton