Archive for the ‘Videogame’ Category

The way it’s meant to be played

Friday, July 9th, 2010

Here’s an impressive escape attempt registered by Israel: 3403m. and 16 prisoners rescuded, scoring 54,448 points!

Right before the next update is sent to the App Store, this weekend. It includes leaderboards, a prisoner counter and a new ability that will allow Oddy to evade a certain death… for a while.

Future updates

Saturday, July 3rd, 2010

Dear ANGRY CUSTOMER,

First of all, thank you for your words. Let us remember them: “SERIOUSLY YOU ADDED OPENFEINT? WTF IS WRONG WITH YOU.” You did not reveal your email, so we are unable to answer you properly. But let this letter be both an answer and an announce.

Many players have written us asking for leaderboards, but certainly none of them used such gentlemanly ways. We are unsure whether you are angry because there are no leaderboards or because, as we announced in Twitter, we will be using OpenFeint to implement them. Nevertheless, we truly thank you for your contribution and your overall gentleness.

Other somewhat less rude emails ask for  a solution for the high risk that Oddy takes when he uses a catapult, a rocket or a teleport. Well, when we designed Oddy Smog we talked a lot about that. We thought that, as these three cogs are short cuts, they should not be reliable. Players would be forced to decide if they take the risk in order to climb faster.

But we also understand that it may be somewhat frustrating! So our next update will include two things: OpenFeint (yes, leaderboards!) and a new feature in Oddy’s manouver habilities that will grant him a second opportunity, thrusting him towards a wall in order to avoid a certain death. Once used, only freeing prisoners will activate it again. You will have to use it with care!

We are sure you will enjoy both upgrades.

Thank you for playing!

Medusa.

PS: We use ‘him’ for Oddy, but that does not mean anything at all!

Oddy Smog’s Misadventure main theme edition with Cubase

Tuesday, June 29th, 2010

Oddy Smog’s Misadventure’s main theme is a masterpiece. And I am allowed to say so because I didn’t compose it. It was my colleage’s work, the right side of Medusa’s brain. Well, I know, medusas do not have a brain per se… but you know what I mean.

I asked him to prepare a video showing how he deals with the dozens of tracks involved in a composition like Oddy Smog’s main theme.  I also asked him to write a post about the whole process, but he seems to be very shy about his words.  Nah, not really. He’s just been quite busy this days.

So he didn’t write the post, but he prepared this awesome video where he shows how he plays with Cubase along with Vienna Instruments and Analog Factory.

Enjoy! (much better in Youtube HD)

Breaking news:
Oddy Smog Defies the Smog!

Friday, June 25th, 2010
An Unexpected Hero
Dust O’Connell,
June 25 2010

He is small, he is ugly… but he is an acclaimed hero! Not many are bold enough to start an uprising against the System, and he is even risking his life and his freedom to free those of us who are still enslaved!

With his escape, he is encouraging others to question everything, and the Smog knows it. Nothing will ever be the same in Smokestack, and some are even talking about organized revolts…

GO, ODDY, GO! Rise high above the Smog and bring a ray of hope to our dark lives! But take care, the System will retaliate with force.

Related news:
Oddy Smog spotted by surveillance cameras! Watch video
You are not alone, Oddy. Read more…

Oddy Smog’s Misadventure

Tuesday, June 22nd, 2010

Meet Oddy Smog, nothing but a tiny bit of the Smog that Engulfs Everything. He used to be part of the System, but his desire for freedom pushes him to run away from everything he once knew.

Oddy Smog's Misadventure

Jump and climb towards freedom!

Help him in his quest for a new life! Climb the entrails of the same machine from which the Smog erupts and free those who are still enslaved. Rumor says that there is a blue sky up there where the Smog is white…

· Combine jumps and wall climbing to make the most out of your journey.
· Freeing prisoners may be risky, but it is worth it!
· Use headphones! You will enjoy a much more intense and immersive gaming experience.