We are a multi-disciplinary group of freelance professionals with diverse skills, joined to do what we do best:
We create videogames because we like playing as much as we like designing and developing them. PlayMedusa gives us the freedom to work on something we love, from home and with the flexible timetable that a creative activity requires.
and Software Services
With our Art, Design and Software Services we offer you since 2011 the knowledge and experience of a high-qualified team willing to make your projects personal. We can't wait to work with you!
Sparkling lights and cartoons call his attention, so it was unavoidable falling in love with videogames. That is why he is Computer Engineer by day and enthusiast game designer by night. Dungeon master in his spare time.
Computer Engineer made up of two quarters of a programmer, one quarter of a player and another quarter of a musician. Furthermore, he storages masses of skills and hobbies in his box room. Aitor is a developer here at PlayMedusa, where he mixes up everything to create his main passion: videogames.
Irene A. Canalís
Graduate in Fine Arts and with a Master in Graphic Design and Publishing, Irene is in charge of visual communication to give identity and personality to the projects. Handmade and DIY fan, when she doesn’t work as a graphic designer, she makes jewellery, draws illustrations, takes photographs… and she caresses kittens.
Self-taught and explorer of as much artistic fields as he can, he always gravitates towards the audiovisual field. He’s not short of inspiration: Hayao Miyazaki, Fumito Ueda, Koji Kondo, Nobuo Uematsu, Beethoven, Danny Elfman, or John Williams. He enjoys riding across Hyrule Field, but he’s open to stomp on goombas....
Graduate in Audiovisual Communication and with a Master in 3D Animation and Digital Postproduction, he has professional experience in advertising, architecture infographics, virtual scenes lighting and real time simulations.